Read File Line by Line Python Into List
Accessible, beautiful, engaging — graphic novels have so many qualities that make them utterly captivating. The tales they tell aren't merely interesting; their artwork adds another dimension birthday, making them a banquet for your brain and your eyes. If you're new to the graphic novel scene and are looking to dip a toe into its deep waters, then y'all've come to the correct place. While information technology can be easy to get overwhelmed past the huge number of choices you have, certain graphic novels have established themselves as landmarks of the genre — or are definitely on their way there — which makes them slap-up starters to option up and peruse.
In celebration of Costless Comic Book Day on May 1, take a expect at some of the most iconic, celebrated and popular graphic novels in print. Whether yous're into memoirs or fantasy, and whether you adore colorful digital artwork or the homespun amuse of pen-and-ink drawings, you're sure to discover something you love looking at just as much as y'all love reading it.
"Award Girl," by Maggie Thrash (2017)
In Award Girl, Maggie Thrash recounts her teenage summers spent traversing the pressures of adolescence at the all-girls Camp Bellflower in the Appalachians. As the story unfolds, 15-year-onetime Maggie is surprised to find herself crushing on an older girl named Erin, who works as a counselor. Amidst the competition to become "Laurels Girl," the camper who all-time represents the qualities the army camp tries to instill in those who spend their summers reenacting Civil War battles and shooting rifles, Maggie navigates heartache and the gripping fright of what other campers will exercise if they find out she's gay.
The artwork in this graphic novel is simple, almost resembling something a teenager would've drawn during art course at military camp, and that merely adds to its charm — it'due south immersive and folksy enough to make it feel as though y'all've fully been invited into Maggie's heed. And the struggles and trials Maggie endures while figuring out her own identity during a transformative summertime — forth with period details that'll transport you lot right back to the late 1990s — will resonate with anyone who's encountered that uniquely teenage make of promise and longing.
Named one of Forbes' Best Graphic Novels of 2019, writer Mariko Tamaki and illustrator Rosemary Valero-O'Connell's Laura Dean Keeps Breaking Upwards With Me takes an honest await at toxic relationships. The manga-style story follows Frederica Riley, or "Freddie," a self-conscious teenage daughter who finds herself in a relationship with the popular Laura Dean — who, equally the title reveals, continually breaks up with Freddie at random whims, only to restart their relationship over and over.
As the on-once again, off-once again human relationship continues to play out, still, Freddie is forced to have a wait at whether riding this emotional roller coaster with Laura Dean is really worth the consequences. Juggling relatively adult themes — specially considering the characters are at the precipice of machismo themselves — confronting a backdrop of vivid colors and a familiar fine art manner, Laura Dean Keeps Breaking Upwards With Me is platonic if you're looking for deep characters and a story that champions diversity and queer themes.
"Persepolis," past Marjane Satrapi (2000)
A veritable titan in the world of graphic novels, Persepolis is a highly acclaimed autobiographical tale that recounts the writer'due south childhood during the 1979 revolution in Tehran, Iran, and charts her adolescent years in Vienna, Austria. Aiming to prove the realities of living in Islamic republic of iran during a time of major social and political upheaval — not the biased, calendar-driven media version of the Iranian Revolution that, according to the writer "didn't represent my existence at all" — Satrapi provides visual context for global readers using weighty blackness-and-white artwork and a beautifully woven story.
As one of the American Library Association'due south "Superlative 10 Most Challenged Books" due to its depictions of politics, religion, race and other important topics, yous shouldn't look Persepolis to be a walk-in-the-park read. But you should await this award-winner to be illuminating and unforgettable. It's a slice of literature in its own right, ane that demands critical thinking and forces u.s. to contemplate the realities of war and the way the media shapes our perception.
"Saga," by Brian K. Vaughan (2012–Present)
Saga is a multi-issue (right now there are 54, and production has been on hiatus since 2018) science fantasy-slash-space romance created by Brian K. Vaughan and illustrated by Fiona Staples. Named ane of Time's top 10 graphic novels of 2013, Saga follows ii star-crossed extraterrestrials, Alana and Marko, who fall in love despite the fact that their races have long been at war. The married duo at the center of this space-age Romeo and Juliet epic struggle to intendance for their daughter Hazel and find prophylactic as they combat a Star Wars-esque evil empire.
If y'all're looking for something to really sink your teeth into, a new galaxy to get lost in while yous shelter in place, this critically acclaimed series should do the trick — and not merely because it's won over 2-dozen Harvey and Eisner awards. "Saga is one of those comics that proves the value of the medium," notes Luke Frostick of Bosphorus Review. "If you're an developed…and you want to get into comics…and so selection upward Saga."
"Blankets," by Craig Thompson (2003)
Blankets recounts the story of a young Craig Thompson, who was raised in an Evangelical Christian family from the Midwest. In a tale told through flashbacks, the graphic novel follows Craig as he falls in love with a girl named Raina during a wintertime church building camp and the two explore the struggles of faith, boyhood and relationships. This coming-of-historic period story besides looks into the subtleties of family dynamics — in particular at how organized religion influences those relationships — and how we re-procedure and reframe our formative years when looking back on them as adults.
The winner of two Eisner and three Harvey Awards, Blankets is total of lush, flowing ink drawings that will drop you lot right back into the joys and angst of early adolescence. It'southward a "superb instance of the art of cartooning: the blending of word and picture to achieve an effect that neither is capable of without the other," and it demonstrates precisely why and how graphic novels tin be and so engrossing.
"The Sandman," by Neil Gaiman (1989–1996)
Want to leap directly to the top and read i of the most acclaimed graphic novels — maybe of all time? Cheque out Neil Gaiman's The Sandman, which was one of the first graphic novels to make it onto The New York Times' All-time Seller List. Betwixt 1989 and 1996, Gaiman produced an incredible 75 total bug, along with one special and multiple spinoffs, which are now bachelor in several volumes. How perfect is that if you're looking for something binge-worthy and all-consuming?
Each tome is packed with gorgeous, colorful artwork from some of the most talented artists in the medium. But, woven with mythology from a diverseness of different ages, the storyline itself tin can be a bit tricky to summarize. When Neil Gaiman was asked to attempt to explain the plot in a single judgement, he replied, "The Lord of Dreams learns that one must alter or die, and makes his decision." Cryptic? Absolutely. Just suffice it to say that if you like unique domains, anointed beings and night fantasy, The Sandman has your name all over it.
"Fun Home: A Family Tragicomic," by Alison Bechdel (2007)
Fun Home: A Family Tragicomic is a bestselling graphic memoir that primarily tells the story of the author's relationship with her father, the managing director of a funeral home that his family nicknames the "Fun Home." It's not until Alison comes out as a lesbian in college that she learns her father is also gay — right before he passes away merely weeks later, leaving Alison to untangle the many questions she'southward struggling to answer regarding her father'due south hidden life.
Total of dank, blue-toned artwork meant to highlight the bleakness of the subject matter and the "arctic climate" of the author'south family, Fun Home is an intimate, mesmerizing example of a graphic memoir — and a graphic novel — at its finest. Information technology's a story of unearthing the cocky and trudging through the grief that bubbles up when nosotros think back on people we've lost, choices we've made and by selves we've abased, and the catharsis Fun Home provides is a reward all on its ain.
"We3," by Grant Morrison (2005)
For a story centered around animals, We3 hits on a myriad of deeply human themes. Loss, abandonment, and identity are just some of the motifs plant throughout this harrowing tale. Bandit the domestic dog, Tinker the cat, and Pirate the bunny are iii cybernetically enhanced "animal weapons" created by the American regime to serve equally the ultimate soldiers – until they're accounted expendable. The three are rescued from the armed services by their creators and set up immediately out on a journey to detect "HOME".
Grant Morrison originally penned this three-issue serial dorsum in 2005 while Frank Quitely provided this story'southward now-iconic artwork. We3 will be a hard read for pet parents and fauna lovers, every bit animal cruelty is i of this project's nearly intrinsic themes. Just the cruelty, violence, and tragedy presented in this narrative aren't without merit. Morrison juxtaposes death and callousness with love and compassion, and then asks readers to determine how much a life is worth – be it a person'due south life or an creature's.
"Fables: Legends in Exile," past Bill Willingham (2012)
At its core, Fables is a story well-nigh stories. This series examines how we shape stories, and how we're also shaped by them in plough. Characters from fairy tales, nursery rhymes, and old wives' tales serve equally the chief protagonists, and antagonists, of Bill Willingham's legendary serial. The likes of Snow White, Pinnochio, Prince Charming, Dazzler and the Creature, and the Big Bad Wolf dwell in the fictional New York community of Fabletown. At that place, they attempt to eke out normal lives for themselves – or as "normal" as these larger-than-life figures can manage.
In that location are over 150 Fables comic books as of this writing, most of which are available every bit multi-outcome graphic novels. Fables: Legends in Exile is the starting point for newcomers; it offers the beginning five issues of the original comic plus an additional called 'A Wolf in the Fold'. Fables' litany of nuanced characters elevated the series above many of its contemporaries, alongside Willingham's ability to tackle intricate themes – sometimes with grace and tact, and other times with harsh efficiency, but always with authenticity.
Source: https://www.ask.com/entertainment/best-graphic-novels-reading-list?utm_content=params%3Ao%3D740004%26ad%3DdirN%26qo%3DserpIndex
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